Club Penguin EPF Mission 8 - Flying High Pitched
The chapter starts at the Beacon. Talk to the Jet Pack Guy to start the chapter (Flying High Pitched). You need to take a Jet Pack ride to the Tallest Mountain, so tap on the Jet Pack to start the Jet Pack minigame. Winning the minigame brings you to the Tallest Mountain, where the Jet Pack Guy hands you off to PH.
You have to train with the green puffle first. PH wants you to retrieve 3 rings floating on balloons. Scroll left to the first balloon. Tap the green puffle and then tap the balloon to retrieve the ring. Scroll right to find the 2nd and 3rd balloons; then use the green puffle to get the rings. Take the 3 rings out of your Inventory and give them to PH.
Now it's time to train with Chirp, the yellow puffle. Tap the yellow puffle and then tap the Ice Block to shatter the ice and reveal a Hat Box. Tap on the Hat Box to receive your very own Puffle Handler hat! Climb down the Tallest Mountain at the grappling hook to go to the Puffle Training Room.
PH has a special test waiting for you when you get there. You must use all 7 puffles to complete the test. There is a 100kg weight in the room, too heavy to lift, of course.
Use the Puffle Whistle to call the purple puffle. Tap the purple puffle and then tap the 100kg weight to lift the weight with a bubble. Lifting the bubble makes a Snow Globe with a Frozen Chest inside appear from below and a Piñata appear from above. These can be dealt with in any order.
Call the red puffle to break the Piñata. The Piñata breaks and drops a Jack-in-the-Box, with a Gold Key tied around its neck. The Jack-in-the-box is moving too fast to grab the key.
Call the pink puffle and use its Lasso to stop the Jack-in-the-box from moving. Now tap to get the key.
Call the yellow puffle to break the glass on the Snow Globe. Try the Gold Key on the chest, but it's too cold to unlock.
Call the black puffle and use its welding ability to defrost the Frozen Trunk. Now the trunk is too hot to touch!
Call the blue puffle and throw a snowball at the Trunk to cool it down. Now you can use the key on the Trunk.
The Trunk opens and a balloon with a roll of paper floats out. Call the green puffle and use it to get the paper. It's your secret agent Puffle Training diploma!
PH congratulates you, and you're warped to the Command Room. Chapter ends.
More about EPF in this post:
Club Penguin Elite Penguin Force - Hints and Tips - Nintendo DS
Club Penguin Elite Penguin Force Mission 9 - Super Secret Gadgets, Nintendo DS
Club Penguin Elite Penguin Force Mission 7 - Double Trouble, Nintendo DS