Rakd1 has made this Saraapril icon Artwork :)

…THANKS Rakd1 :) I think it would be a SUPER FUN Adventure to sail with the Migrator among Dimensions :)

Rakd1 has made this Saraapril icon Artwork :)

…THANKS Rakd1 :) I think it would be a SUPER FUN Adventure to sail with the Migrator among Dimensions :)

SARAAPRIL YOU ROCK!!

…THANKS Greitasis :) TOGETHER we ALL ROCK in CLUB PENGUIN!!

During the Operation Blackout we had TONS of Snow in Club Herbert (Penguin) but now it’s all GONE! Where did it go? Normally when snow melt it creates lots of flooding, slush and mud but after been all around Club Penguin I can confirm that there are no such things…

…this must be an early Christmas Miracle…LOL :)

Right now Disney Club Penguin has problem with the What’s New Blog!

…keep scrolling down to find the posts…

…Hopefully they will fix this Bug soon :)
UPDATE: This bug is now Fixed :)
I took a look at my Spy Phone and found that I had a New Spy Phone Message :)
December 6, 2012
Director
Well done agents. The Blackout has ended. Though Herbert has eluded capture, his base is destroyed, and the Solar Laser with it. We must now rebuild.

…Hi Aunt Arctic…I mean Director! I’m so HAPPY that the weather is back to normal again :) Is it any way we can locate and contact Herbert? I would like to talk to him again about Peace again :)
See earlier Spy Phone Message from Herbert!
Club Penguin has added two Animated Holiday Party Pictures :) December 20 – January 2, 2012 Members can be Reindeer Puffles :)

…This is how Sparkling the Picture looks like Animated :)

…Members can Freeze Friends!
…this is how the Freeze Picture looks like Animated :)

Club Penguin has added a “Play PSA Missions “ Banner on the Fun Stuff Page :) Click on it and…

…you will find all the Penguin Secret Agency Missions :)
#1 Case of the Missing Puffles
Aunt Arctic's pet puffles are missing. Can Penguin Secret Agents find and rescue them? Break codes, use spy gadgets and face many more obstacles!
Club Penguin Times Editor in Chief, Aunt Arctic, needs the help of the PSA. Her pet puffles (a purple and green one) are missing.
Once agents accept their mission, Aunt Arctic will tell them about her missing puffles.
From there, agents can:
Case of the Missing Puffles CHEATS :)
#2 G's Secret Mission
G, brilliant inventor for the Penguin Secret Agency, needs help testing new equipment. Use agent skills to solve G's riddle.
Agent G asks his Secret Agents to solve a riddle. They'll use their spy phone and head to the Ski Mountain - all the signs are in code! When they are decoded, they'll head back to G to give him the secret word. Agents are now ready to begin the mission - test drive Gary's prototype sled.
Agents can:
#3 Case of the Missing Coins
Coins from the Gift Shop vault are mysteriously missing. Can Penguin Secret Agents use their spy gadgets and elite skills to find them and solve the mystery?
In this mission, agents will talk to another agent character who explains that the coins in the vault have gone missing - then then closes the vault door. Agents will head to the Gift Shop manager's office, collect a few items (including a disk) under the couch there, and:
#4 Avalanche Rescue
Secret Agents are needed when a Ski Hill avalanche leaves some penguins stranded. Finding mysterious clues and assemble rescue tools is all in a day's work.
Agents talk to G and request that he unlocks the Gadget Room. From there, it's all about the rescue efforts:
Agents can:
#5 Secret of the Fur
Penguin Secret Agents analyze and find the source of some mysterious fur. Who is Club Penguin's villain? Complete the mission to find out.
This mission is an introduction to Club Penguins first antagonist – a Polar Bear and his pet crab. Though the bear is not actually seen in this quest the crab is, and is captured!
G asks for help to fix his Furensic Analyzer 3000. The sample shows a few substances on the fur. Agents can:
#6 Questions for a Crab
The mysterious crab from Mission 5 gets away! Penguin Secret Agents must follow it, escape Herbert P. Bear's trap and foil his evil plans.
After the capture of the crab, G discovers the creature can’t speak. It is being held in a cage of some sort but questioning it proves futile. So, G builds a ‘translation’ machine to interpret all the crab’s incessant clicking. Mission 6 begins here. The ‘translation’ machine is introduced, but when G shows it to the agent it malfunctions and explodes. The explosion breaks the cage holding the crab, who then escapes. The agent’s job is to follow the crab. G will stay behind to clean up the mess and fix the machine. It may come in useful down the road.
Agents can:
#7 Clockwork Repairs
Agent G shows a video of the clock tower destruction at the Snow Forts! Penguin Secret Agents must be resourceful to fix the clock and save the island.
At the HQ, G shows agents a video of the destruction of the clock at the Snow Forts.
Agents can:
#8 Mysterious Tremors
Agent G has evidence that Herbert P. Bear is behind the destructive tremors around the island. Penguin Secret Agents must solve the mystery!
Agent G lets agents know that the temors (Oops! Text BUG! It should be tremors) that have been disrupting CP aren't natural. He points the PSA to the Dock to check things out.
Seems like Herbert P. Bear and his sidekick Klutzy have been there. Agents can:
#9 Operation: Spy & Seek
Penguin Secret Agent mission: set up three special transmitters to help track villain Herbert P. Bear!
Agent G asks for agents to help find Herbert. Agents begin by putting three transmitters, a deflated duck, and kite construction plays into their inventory. Then they'll check their maps and find 3 "X" where G wants them to plant the transmitters.
Agents can:
#10 Waddle Squad
Agents have tracked villain Herbert. Now on a secret mission and with help from G, Rookie and Jet Pack Guy, they must use their penguin spy skills to trap him.
Having successfully tracked down and intercepted information from Herbert in their last mission, the Agent has waited anxiously for HQ to call them in again. Agents speak with G, Jet Pack Guy and Rookie regarding a top-secret mission with a golden puffle. The PSA’s mission is to guard the golden puffle statue in the Night Club. The briefing is interrupted by Herbert (via webcam) who says that he’s coming after all of the puffles. Rookie blurts out that Herbert will never catch the golden puffle. Herbert changes his plans to focus on capturing the golden puffle. Agents can:
#11 The Veggie Villain
The Penguin Secret Agency will do whatever it takes to protect agent IDs. Agents face an epic showdown with Herbert P. Bear that will change the PSA forever!
Mission 11 is the last and final mission under the PSA banner and presented in this format. This Mission will feature the destruction of the PSA and hint at the take over of the EPF for all things spy.
Agents start the mission in the HQ. From there, agents can:
…Sadly we can no longer earn the rewards or earn any Stamps! I think it’s WRONG to take the PSA Missions out of Club Penguin as they are so much FUN and are an important part in the Agency History! Please Club Penguin can you bring these missions back into the Online Game again where they belong?

Bugs make Club Penguin BORING!
Future of Club Penguin!
Club Penguin torn down Recycling plant to build University!
Online Safety it starts with YOU!
How to send a Fan Art to Saraapril?
Help and Support EVERYONE!
How to add a Saraapril Banner :)
How to add a Saraapril Field-Ops Tracker :)
WARNING for Fake Saraapril
Cyberbullying of Saraapril
How to find the real Saraapril?
Herbert’s Revenge CHEATS :) Walkthrough Guide and Tutorial Elite Penguin Force Nintendo DS :)
Collect ALL Stamps in Club Penguin :) CHEATS :)
How to add Pin Tracker :)
Game Day CHEATS :) Walkthrough Guide and Tutorial for Wii :)
I Saraapril am a SNOW NINJA :)
I Saraapril am a WATER NINJA :)
I Saraapril am a FIRE NINJA :)
How to Play Card-Jitsu Fire Game :)
saraaprilinclubpenguin@hotmail.com